November 1 - Humpty Dumpty Engineering and Technology Jeopardy Youths use the Engineering Design Process as they work in teams to engineer a wall that will support Humpty-Dumpty, then play a Technology Jeopardy game that guides them to think about the breadth of technology.
November 7 - Pasta Package Youths investigate ways to protect fragile pasta from breaking upon drop impact, in imitation of a skull and brain.
November 14 - Brains Youths learn about the lobes of the brain and the functions they control and will identify the impacts of concussions by simulating symptoms of a severe concussion.
November 21 - Create Your Helmet Engineering teams plan, create, and test their first helmet design.
December 5 - Improve Your Helmet Teams improve their designs to better meet the criteria.
December 12 - Engineering Showcase Youths communicate their work to each other and to visitors.